ggdb.com > coin-op > arcade > show all by name > cosmic alien Welcome Guest
Skip Navigation Links

1980 Universal Cosmic Alien

Year: 1980
Manufacturer: Universal
Name: Cosmic Alien
Class: Coin-Op
Sub-Class: Arcade
Genre: Shooter
Resolution: CGA
Orientation: Horizontal
Validation: (validated)

general description

about this version

This is Universals' answer to Galaxian, a vertical spacey shooter. The gameplay is very similar to galaxian, the points scoring of ships is virtually the same (point values double if you destroy the ships in attack and not in convoy). Bonus point for hitting the guardian after destroying the 3 escorts that attack with it. While the convoy animation isn't as smooth, or indeed the attacking ship motions not all that smooth, the ships do move differently and quite purposefully compared to galaxian, there are no predictable arcs of attack, and their bomb release is erratic, as well as the falling speed is not consistent. Altogether a good and very challenging remix of galaxian. One thing this beats galaxian on is the audio, like galaxian it uses totally analogue circuits to make up the game noises, but these are far superior to galaxians efforts, with great whooshing noises as enemies fly past you, and multiple attack ships descend.
Universal licensed this to many companies for worldwide distribution, in Germany, some very unique looking wall-mounted machines were made by ADP Automaten. In the UK it was licensed to Electrocoin who fabricated their own woodgrain cabinets. Cosmic alien was originally designed and built in Japan.

web cross-reference

No cross-referencing web links exist.

knowledge base articles

» KB-598-291 Cosmic Alien Pinouts (Anthony Pietrak)

weight & measurements

Validation Type Height Width Depth Weight Act Dim
Weight*
Ship Dim
Weight*
  Notes
  Upright 67.00" 25.50" 31.50" ??? 277 lbs 413 lbs   
*NOTE: Dimensional Weight (also know as "Dim Weight") is an industry standard formula used by shipping companies. The calculation is used to determine how much space a package will take up. Most shipping rates are calculated based on Dim Weight or actual weight, whichever is greater. The formula for Dim Weight is (L" x W" x D")/194. The examples shown here show the actual dimensional weight for the game, and then given an estimated shipping dimensional weight assuming that 5" of packing material is needed in each dimension. Your actual results may vary.

additional pictures

Bezel pictures
PCB pictures


Copyright © 2010 Sponsored by quarterarcade.com. end of line...